One hour one life zoom mod download -

One hour one life zoom mod download -

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One Hour One Life - Lutris 

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Pages: 1 2 Next. After only 3 hours of gameplay when I purchased the game several weeks ago, I have not played a single life since - albeit while watching a fair amount of OHOL content and reading this forum. One of the reasons for that absence is the question of zoom mods, and my indecision about if I should use one. I have thoroughly read the old thread about Awbz' mod, and noted that some players found themselves unable to go back to the base game after using it enough.

Some even claimed they would quit OHOL were the mod discontinued without alternative. I have played a couple of lives with the mod, but am afraid to use it more before figuring out if I want to play with mods long term. My thoughts on that subject seem to boil down into experiencing the game as it was intended - specifically immersion. Nothing breaks immersion quite like loading map chunks - and zooming out far enough drastically depersonalizes the experience from my perspective. That alone might be enough to keep me on the base game, but I have concerns about that - which is what brings me here.

The utility of any zoom mod, let alone Awbz' masterpiece, is undeniable. It seems a problem that any player without the mod is notably less efficient and therefore less valuable to a village than they would be with the mod.

Avoiding it can almost be seen as preserving your game experience at the cost of your line's survival chances. Awbz' mod users are virtually playing a whole different game, which is especially true in terms of scouting, hunting, and griefing.

It is that last point that gives me pause. I'm well aware that an experienced player can be an invaluable asset to a line without the mod - I've spent several hours watching Wolvenscar's stream, and I can't imagine one of his village members being disappointed with his contributions in most respects.

That being said, when faced with a mod-wielding griefer, he basically had to hope a friendly mod-user would deal with them. And I really can't argue with that - there was nothing else to be done.

For the time being - and the next several dozen gameplay hours - I won't be much help against griefers anyway, except possibly noting their existence or being a witness if someone else confronts them. Even that much would be less common without the mod, but in the long run it appears near impossible to deal with intelligent griefers if they are the only one with the mod. In short, I far and away prefer the immersion and aesthetic of the base game, but am concerned enough about mod griefers, and simply being useful to those around me that I am considering using the mod anyway.

Also, I don't consider it feasible to "use" the mod without zooming out until a griefer shows up - I'm either going to play the game in its purest form, or use mods for everything that they are worth. As far as I can tell, Jason is never going to change the base field of view, and he also cannot stop people from using client mods even if he wanted to - so this conundrum exists as long as the official servers do.

I would be grateful for thoughts from anyone who has an opinion or comment on this subject, but specifically:. If you have actively decided against using zoom mods - why did you do that, and what has your experience been when faced with griefers, and the other obstacles that are built in? If you always, or sometimes use zoom mods - what made you decide to use them, and do you ever end up frustrated with the results of other village members not using one?

I'm going to make bold, sweeping changes. Two years from now, you will barely recognize One Hour One Life. There probably won't even be carrots anymore by then Only 3 hours of game play? You should try living out a handful of lives to old age, then mess around with the zoom out mod. Ultimately, I will end up doing just that over the coming weeks.

This was mostly to ask for thoughts about whether veterans without the mod have been running into trouble with griefers as a result, and how they arrived at their decision to not use it. Even if I become convinced that I'll be using the mod eventually, I will certainly be playing more hours without it to make sure - since it seems to be a one way decision for many.

Personally I find the zoom-out mod to be unfair for players who don't use it, since it's not built in the original game. It's why I don't use it.

But what would be great is a GPS feature higher up in the tech tree that could be some official tool to see far beyond our view. I think people pay way too much attention to the problem of griefers. Now and then I've had some difficulties getting things done that might have been due to malice, but could also just be noobishness.

I have gotten murdered very rarely, and seen other people murdered on occasion. But mostly I don't really worry about it. I just do my best to make the town better and to improve the in-game lives and out-of-game experiences of everyone around me, and I have a great time doing it. I play with 2x zoom. It makes the game feel less claustrophobic, less disconnected from other people, less separated from the environment, less isolated. A lot less, with only a modest zoom level. Texture popping isn't much of an issue for me.

It happens sometimes but is not ubiquitous and definitely doesn't ruin my immersion and immersion is a big deal for me. I benefit somewhat from the "magical ability" that zooming gives you; I can be considerably more efficient at gathering, whether it's soil or milkweed or iron or even food feeding yourself when gathering is a major concern!

But I don't feel like I've removed the challenge inherent in gathering Playing at higher than 2x made the game worse for me, not better. I could see more of my surroundings, but I lost the immersive connection to my avatar , i. I got out of touch with myself.

But playing at 2x rather than 1x made the game much better for me, not worse. Jason has his reasons for having such a restricted view. I think I understand them, and I agree with them, but I think he missed the sweet spot. I think I have found it. If you feel like 1x is your sweet spot for immersive and aesthetic reasons, then if I were you I would play that way and give no thought whatsoever to how much more effectively you could do certain tasks if you zoomed out. The game is not about building the perfect civilization in the most efficient manner possible.

I do honestly think I would prefer 2x to 1x, as I also agree with the widespread sentiment that the standard FOV is too restrictive. During my very limited lives with the mod, I seem to recall spending a considerable amount of time around camp on that setting. That said, in order to play at 2x I would need to be using a mod that only included the 2x zoom out.

I am under the impression that any such mods no longer exist. Using Awbz' mod only for a specific zoom level is not something I think I could pull off - I'd end up varying the zoom as convenience demanded.

Are you simply using Awbz' mod and keeping it on 2x with the info panel down, or do you use a different mod entirely? It doesn't change by itself.

I'm not sure I understand the question. If you're saying you would be tempted to keep altering the zoom level as circumstances warrant, all I can say is I've never felt any desire to do so. I tried different zoom levels, decided I liked 2x the best, set it there, and left it there.

You should use one mostly because it helps you see more things at 2x comfortably, and when you need to see something that is farther just zoom out quickly and zoom back in. The Mods make this nearly imo unplayable base game playable.

Been playing since April without any zoom mod. I agree it is unfair to others who lack the mod, but it would be really useful avoiding predators on iron runs or the like. You should give it a try. What's more, I frequently scout, explore, scavenge, and am better than most at living off the land. You really don't need the mod. The one time my Eve start town was short on iron, I spent a dramatic 20 minutes scouting for iron, and came back reporting it was really difficult to find.

Someone paused a second, clearly checking the mod, and then reported "there's a vein southeast". In comparison to my lengthy experience scouting for it, the mod check was anti-clamatic. But when I passed on this knowledge to the only surviving females mother and daughter as I was dying, it seemed well worth the compromise.

But that's the thing If its not an established town, well, you have a right to play the game on hard mode, without worrying about how its impacting other peoples survival. I have killed griefers, and regularly thwart them by cleaning away the obnoxious "bowl of salt water" and other visual duplicates.

I think I'm better than most at dealing with the subtle forms of griefing, because I am always looking at the screen in regular zoom. I'm not as good at dealing with griefers with arrows, but usually they want to stay and gloat anyway. That's kinda the payoff for griefing. I have killed bears multiple times, and lead them away from my village without getting eaten.

I guess my point is you can get plenty good at playing this game without the mod, given time and interest. I aim to leave behind a world that is easier for people to live in that it was before I got there. I strongly recommend that you spend as much time as possible playing without the mod until you are frustrated or getting bored.

Let me explain further. What was fun at first was the difficulty of the game at the native fov, the threats of the wild animals, the gathering and the food. It really feels like a survival game and all especially as eve, it is so difficult to set foot in ground and die of age. I spent over h with default fov and it was a great time until Until you get killed several times by sneaky sneks behind trees, sniping boars that travel max range right onto you WHILE you have a very high tech item for your town like a cart or horse just to lose it full of resources or something I don't mind dying like that when it's fair and all and after so much time at default fov I, dide have mastered the avoiding wild animals tactics but those can still happen.

When it's because of the situations mentionned before it's hard to not be tempted by mod But again, the base game is still great and challenging but once you hit a point where you wanna quit or feel like you've seen all, the mod can be nice to use.

As for the griefers, a smart one will be annoying and hard to catch with or without mod. With or without the mod, the pvp is pretty much the same, the hardest part of the pvp is usally the lag while chasing someone, it's hard to stab them unless they have the murderer slowdown since they have to stop moving to be stab most of the time. Best way to counter those is usually set up a bunch of meds and have people trainned for it as most grieffers are more focused on killing.

     


One hour one life zoom mod download -



 

Pages: 1 2 3 Next. Hello guys and gals. As some of you might know, for past 5 months I've been updating and maintaining online releases of zoomed out FOV mod which allows you to see further in game. Sadly, game developer, Jason, according to my knowledge for the first time now, officially and directly denounced usage of this mod as clearly in oposition to what he intends for the game.

Well, I wish people wouldn't use it, but it's open source and I can't stop you. But it's not the experience that I intended. Seeing this, I consider discontinuation of the project, especially that I haven't played game myself for around 5 months as well as Although before I make final decision I would like to ask you, every-day players about opinions. That's strongly due to the following Jason statements as well on Discord around the same time :. Not everybody uses a zoom mod.

Almost no YT videos use it, for a reason too hard to see the characters in a YT vid on a phone. How important is zoomed out FOV mod for you really and do you even use it? If you don't mind, I would be glad if you could spare minute or two of your time to answer those questions:. Are you using zoomed out client or have you used it in the past?

There is already better, more polished version released by Awbz, maybe you have heared about it? I ONLY play the game with 2x zoom. After updates I wait until the ZoomMod is updated to play Please keep making it! Better yet, Jason, Please add zoom options to the settings menu! If you don't want to make it official could you at least make it easy to change the setting in the game files?

Please don't quit. I can't keep playing this game without your mod. Ohol's field of vision is abnormally narrower than other games that come out these days and all objects are too large. I think the zoom mode is a feature that should be added to the basic game, not a mod.

I came to the forum today to get the zoomed mode because the game was updated. Whenever I get updated, I cannot enjoy games and always wait for the mode to be updated.

You will have a color name. I can teach you if i'm not busy. I've used zoom mod since the day I started playing, the game feels broken without it. Zoom mod makes players play better and I wish everyone used it.

I think the best solution would be for Jason to expose zoom options in the ini files of the official client so it becomes possible for everyone, but officially unsupported. If and when zoom mod is discontinued I'll either stop playing OHOL or bite the bullet and start modding the client myself. I resisted installing the mod for a long time, but once I got it I was hooked. I use the p version on my 27" monitor and the game looks great.

It dramatically reduced my deaths by animals I still die when I get overzealous hunting though. I can leave base and scout more often and at younger ages because I can plan out where wild berry bushes are. I've felt less forced to make a home marker because I can find my way back home easier even if I forgot to make a marker. I feel safer with the larger view distance. Players and animals can't just sneak up on me like they could before. I played one game without the mod recently, and I hated the game experience.

I was an eve born in Goose Town, and a child of another eve was trying to kill me. Without knowing where she was well in advance I could never feel safe so rather than waste time typing telling others about the danger I was in I left the town, and ate wild bushes so I could die at sixty.

It was not a fun game for me. I like Goose Town and I wanted to be there and be useful. Instead I was just waiting out my timer to die eating berries alone.

I originally played five hundred of my total hours without any sort of zoom mod and that was a very clear mistake. Being able to zoom out greatly improves the game experience over the base client.

I had originally swapped over after various animal related deaths pushed me over the edge to finally try it. I'm going to feel bad for all the steam people who will be trying to learn the game with the default client.

Being able to properly scout out an area and avoid random animals is great. I never felt that being killed by an off screen animal with no warning was exactly a fair death. I couldn't imagine trying to deal with something like aggressive pitbulls in the default client seeing as dogs are rather quick and move up to seven tiles.

I played for about ten minutes without some sort of zoom mod today and honestly it's not enjoyable at all. The game feels incredibly claustrophobic at default view and makes navigation a real chore. AWBZ's mod contains a much better zoom implementation, but it also has an instant suicide key.

This is probably the reason behind the recent plague of stillborn and baby suicides that is currently ruining the game. I had quit OHOL after what I felt was an unfair and childish implementation of the griefer rewarding apocalypse update. I used to watch a lot of twitch streamers who streamed OHOL. After apocalypse most quit playing and streaming the game. A few came back for awhile, then quit. I recently saw Lost Scholar streaming it and he had zoomed out view. I got excited and asked if jason finally fixed this major oversight, no game uses , and nor should any game ever use this myopic and annoying resolution.

He explained to me "no, it is a mod", I replied "you are allowed to play the game with mods, or is this a private server like 2OHOL? He said it was the official servers. So I came back to try this and it has renewed my enjoyment of this game. But then an update occured and Jorion did not update his zoom mod. I tried to play I really did.

I could not even finish one life, I was ruined for zooming. If this mod leaves then I also must do so. The game is no longer playable without it for me personally. So the streamers friend Awbz spent hours using Jorioms links on how to make the mod, and updated it again.

BANG, I was back playing and enjoying. Awbz keeps it updated, and Lost Scholar on twitch keeps streaming, and I am still having fun. I could not go back to , I always felt it was stupid. You lose items at your worksite all the time because you cannot see very far, you run around like an idiot in circles trying to find things. This in a game where literally every second counts down to the end of your life. You run into wolves, boars and snakes constantly that a second ago were off screen.

I cannot even see my entire work area at a forge or farm. Bow griefers run in, kill and run away. Where did he go? Several people waste years minutes searching but your field of view is a bad joke from another bad woody allen movie.

How can we curse someone whose name we do not know, nor whom we can even find? Although seeing the seed is problematic but it is obvious they are up to no good. Once the griefers can see farther they will know I can see them, but will this curb their extra curricular activities? Those who are trying to do so secretly I am betting yes in many instances, unless they are unseen in zoomed out mode. They will kill less entire towns as everyone is too close to secretly assassinate and run away.

Donkey town gains another citizen and the rest of the servers have some quiet time. Thank you Jorion for making the zoom to begin with, and thank you Awbz for continuing his work. And also improving on it imho.

A defector of myopic apocalyptic OHOL who has returned with renewed vigor and enjoyment and Awbz vision, beware griefers I can see you doing your dastardly deeds and I will be watching! I've played for over two months now and I have never installed a zoom out mod of any kind. But lately I've started to feel claustrophobic with the default view.

Wondering how often I pass by food or a tool that is just outside of my vision. I also dislike how going up or down feels when I can see such a small slice of the environment, this is how I usually die as an animal is crossing over, landing a hit on me just like that.

A thing that worries me is the griefers using the zoom out mods while I am in the default view. It certainly gives them an advantage over anyone without the zoom out mod. I have considered trying the mod in near future, but I hope we could have the zooming out in the base game.

I was really hesitant to use the zoom mod at first.

   


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